

Only some hands-on time will tell if this reboot is truly different from its predecessors.Next week sees the keenly anticipated release of Need for Speed Most Wanted, the latest release from Criterion Games – the legendary UK racing specialist behind the Burnout series and Need For Speed: Hot Pursuit, the phenomenal 2010 entry in EA’s long-running street racing franchise. He says that Need for Speed’s world is roughly double the size of Rivals’ world.ĭetails are still light on Need for Speed as it’s still under development. Nilsson says that high production values are a focus for this next game, and that an increased understanding of the current generation of consoles has the team at Ghost pushing visual quality further than ever before. The focus is on night racing, with the setting changing from dusk to dawn during events. This all takes place in a West Coast-inspired city called Ventura Bay, where urban car culture is big, and racing is a way of life. Its story focuses on searching for perfection in looks, sound, and drive, and Nilsson says that it features the deepest systems they’ve put into a game. The Build thread is a new theme to the franchise. The Style thread has players diving into automobile customizations with the goal of expression through driving. The final two threads focus on the customization aspects of Need for Speed.

Nilsson says that Ghost is hoping to innovate in the multiplayer space through this thread. And the Crew thread rewards those that gather friends and play through cooperative and competitive multiplayer modes. Similarly, the Outlaw thread has players speeding past cops, with rewards going to those that mess with and then escape law enforcement on the road. The faster they are, the quicker they’ll work up the ranks toward becoming an icon.

Speed is the first of these threads, and has players focusing on top speed achievements in races. Three top investment pros open up about what it takes to get your video game funded.
